Octopus WaterDrop UV Animation Test (WIP)
This video shows a work in progress example of a simple UV texture animated waterdrop effect for 'next-gen' video(in)game purpose (prototype apllied game for Healthcare).
This to show how some simple use of UV scrolling tileable textures can have great results.
The video is a realtime capture from the 'maya' viewport.
Technical info
For the waterdrop effect:
- I've used 2 basic (tileable) textures in separate shaders of which both use a diffuse-map, normal-map and a specular map
- The Octopus has 2 UV sets; one for the base texturing and the other for the waterdrop effect.
- The Octopus is a low res ingame 3d model (around 5000 triangles)
- At end of development this will be implemented in a 'Unity' game environment.